Olympic Technology Exploration
Using technology to explore Olympics content builds digital literacy while reinforcing thematic learning.
- Framework: EYFS
- Unit: EYFS Olympics
- Learning area: Understanding the World
- Level: EYFS 3-4, Reception
Objectives
- Practise the basic use of a computer
- Demonstrate understanding of basic computer usage by utilizing the mouse efficiently
- Navigate successfully through age-appropriate Olympic-themed websites and programs
Materials
- Age-appropriate Olympic websites
- Computer with mouse
Instructions
Prepare for this activity by previewing and bookmarking age-appropriate Olympic websites, videos, and interactive content. Look for virtual tours of Olympic venues, simple games featuring Olympic sports, and videos of athletes appropriate for young viewers. Ensure all content is safe, engaging, and relevant to your unit themes.
Begin with an introduction to the computer as a learning tool: 'Olympic athletes use technology to help them train—they watch videos of themselves, learn about other athletes, and see sports from around the world. Today, we're going to use the computer to explore the Olympics!'
Teach fundamental mouse skills explicitly and patiently. Model hand positioning, demonstrate clicking (pressing down gently), and show how moving the mouse moves the arrow on screen. Use language children understand: 'Put your hand on the mouse like you're covering a small egg. Move your whole arm to move the arrow. When you want to choose something, press down gently—like ringing a tiny doorbell.'
Provide individual or paired practise time with your pre-selected Olympic content. Circulate to offer guidance, celebrate successes, and troubleshoot challenges. Ask guiding questions: 'What are you seeing? What did you learn about the Olympics? Which sport looks exciting to you?'
For children ready for more challenge, introduce scrolling, clicking on specific links, or using simple interactive features. For those needing more support, consider touch-screen alternatives or hand-over-hand guidance.
Culminate with a sharing session where children tell the class about one thing they discovered during their digital exploration. Create a class list of 'Olympics Facts We Learned from Computers' to display, connecting technology use to knowledge building.
Educator tip
Bookmark child-friendly Olympic sites in advance. Pair stronger tech users with those who need support—this builds both technology skills and collaboration.
Assessment
Observe and note: ability to follow two-step instructions, use of new vocabulary in context, early problem-solving strategies, and sustained shared thinking episodes. Assess against Development Matters age-band expectations. Observe student's proper use of the computer and ability to navigate programs appropriately with guidance.